Mobile Apps

Apps your customers actually open.

Most apps die in the App Store. The other 1% become a habit. We build for that 1% — with senior engineers, native performance, and the kind of UX that earns the home-screen slot.

2026 build slots open iOS + Android Native or cross-platform
Customer App
Welcome back, Maya
Continue
Driver App
Order ready for pickup
Accept ride
Admin App
Today's revenue
Open dashboard
What we build

Every kind of mobile build.

Consumer apps, B2B tools, internal field apps. The engineering discipline is the same — we just pick the surface that fits your business.

— 01

Consumer apps

B2C products users open daily. Marketplaces, social, delivery, fitness, fintech. Built for retention and habit formation.

MarketplaceSocialFintechHealth
— 02

B2B & operational apps

Apps for your team in the field. Driver apps, delivery apps, technician apps, inspector apps. Built for offline reliability and battery life.

Field opsLogisticsOffline-first
— 03

MVP & startup builds

Founder building V1. Tight budget, tight timeline, focused scope. We ship the smallest thing that proves the idea — then scale only what's working.

MVPV1Pre-seed
Native or cross-platform?

We pick the stack your product needs.

Most agencies have one answer because they only know one stack. We choose based on your timeline, budget, and what the app actually needs to do.

Native

Swift + Kotlin

True native iOS in Swift/SwiftUI. True native Android in Kotlin. Best performance, deepest OS integration, longest update lifecycle. Right for products where the app *is* the business.

  • Maximum performance & smooth UX
  • Full access to OS features (ARKit, HealthKit, Bluetooth)
  • Best for fintech, gaming, fitness, AR
  • Two codebases, longer build time
Cross-platform

React Native + Flutter

One codebase. Ships to both iOS and Android. 90% of the performance of native, 50% of the build time. Right for most products — especially when speed-to-market matters.

  • Single codebase, faster shipping
  • Performance indistinguishable from native for 90% of apps
  • Best for marketplaces, social, content, e-commerce
  • Native modules when needed (camera, biometrics)
How we build

From idea to App Store. In 12 to 16 weeks.

Fixed timeline. Demo every Friday. Staging build from week one. No black-box agency phase where you wait three months for a "first look."

01

Discovery

One week of paid scoping. User flows, screen list, tech stack call, fixed timeline & cost. Spec is yours either way.

02

Design

Figma UI for every screen. Click-through prototype. Approved before any code is written.

03

Build

Two-week sprints. Friday demos. Staging app on your phone from week one. You see progress in real time.

04

Submit & launch

App Store + Play Store submission handled. 30 days of post-launch hyper-care included for bug fixes & polish.

Launch standards

Built for the App Store cut.

Most apps get rejected on the first submission. Ours don't — because we build to Apple and Google's published guidelines from day one, not as an afterthought.

100%

First-submit pass rate

Every app we've submitted in the last 24 months passed App Store and Play Store review on first submission.

<2s

Cold-start target

We optimise every app for sub-2-second cold-start on mid-tier devices. Speed is the new feature.

A11y

Accessibility-ready

VoiceOver, TalkBack, dynamic type, colour contrast. Built in, not patched on.

You own everything

Apple Developer account in your name. Code in your GitHub. App Store listing under your business. No lock-in.

Begin

Make the app people don't delete.

30-minute scoping call. Bring an idea, a problem, or a half-built app — we'll tell you the smartest next move whether you hire us or not.

©2025

©2025 Brandink Media. All Rights Reserved.